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Search for 'Eye Toy' returned 45 results.

E For All
news | 11/19/07 | Monica Hafer
E For All made its debut last month, attempting to be the more democratic, \"everyman\'s\" convention in the videogame industry. While its stature was smaller than E3 had been in the past, it certainly had a heck of a lot of heart. Monica was our eyes and ears on the scene of what might be the herald of a new focus in the world of game marketing and development.
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Bioshock Demo On Xbox Live
game: Bioshock
news | 08/13/07 | Chris Martin
This came out of nowhere. The studio formerly known as Irrational (they changed their two divisions\' names to 2K Australia and 2K Boston) get a big pat on the back for sneaking their demo onto Xbox Live on Sunday. Bioshock, which puts you through the eyes of a crash victim who gets stuck in the underwater dystopia known only as Rapture, just went gold last week. Now, we\'ll get to sample what we\'re betting is going to be a ground-braking experience.
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Why Gamers Have No Eyes
editorial | 10/24/06 | Aaron Stanton
The National Summit on Video Games, Youth and Public Policy took place this weekend. Researchers from around the country attended to discuss everything from violent media to the legality of government regulation of game ratings. It was sponsored by one of the game industry\'s most politically powerful critics, the National Institute on Media and the Family, which has consistently given the game industry poor marks when it comes to video games and violence. But did anyone from the game media bother to show up? Nope. Aaron Stanton was the lone game journalist at an event that could have real impact on game legislation, and the lack of attention pissed him off. You should read more about it here.
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Xbox 360 Gains Big Glowing Eye
game: Xbox Live Vision Camera
review | 09/26/06 | Shawn Rider
The Xbox Live Vision Camera is a great thing in most ways, but we wish there were more to do with it at the moment. Having just launched, not a lot of folks have dropped the 40 beans necessary to add a (slightly creepy) glowing eye to your Xbox 360s already too powerful and communicative brain. But the potential is undeniable: A solid camera and incredibly easy installation and configuration bode well for this device, which may also hold Microsoft\'s key to providing Wii-like game interaction without a controller. Get the full story in our eyes-on review.
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Dead Rising Review
game: Dead Rising
review | 09/14/06 | Chris Martin
Capcom\'s Dead Rising has been a phenomenon: Muthafuckin\' zombies in a muthafuckin\' mall, to borrow a phrase. It\'s a great B-Movie of a game, enjoyable and painful all at once. Yet for all of its blemishes, Dead Rising is worth every eye-straining moment of frustratingly awesome zombie whacking. It\'s not for the faint of heart, in more ways than one. Check out Chris Martin\'s review to find out why Dead Rising is the best bad game you\'ll play this year.
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E3 Is No More: After the Shock
news | 08/03/06 | Aaron Stanton
E3 has fundamentally ceased to exist. You\'ve probably heard. Last year, E3 was attended by over 70,000 people. Next year, the ESA estimates attendance will fall somewhere between 5,000 and 10,000, making it smaller PAX. The L.A. Convention Center is a thing of the past, given up in favor of hotels throughout the L.A. area. What does it mean to have the industry\'s largest event disappear with no warning at all, nearly overnight? Half the industry is breathing a sigh of relief, and the other half has already opened a questing eye looking for the next event to take its place. The opportunity for random discovery has diminished, but the chance to get actual, useful information out of the event has increased immensely. We can only wonder at the consequences. GamesFirst and E3 were started at nearly the same time, within a year of each other, and it\'s like seeing a brother get married or something. They\'re still there, but you don\'t get to hang out with them as much anymore.
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Comparing the CryEngine2 to Real Life
game: Crysis
news | 06/07/06 | Aaron Stanton
Several months ago, a number of EvilGamer.com images began circulating around the web. Released before the launch of the Xbox 360, the images compared PGR3 screenshots to their real-life counterparts out here in the real world. Now there\'s a new image that\'s making the rounds, this time comparing screenshots from Crysis, using the CryEngine2 from CryTek, to two real-world photographs. The results are extremely impressive. Combine these visuals with CryTek\'s insistence that Crysis will push the boundaries of both storytelling and gameplay, and you have a game worth keeping an eye on. Crysis is expected to ship for the PC in the Fall of 2006.
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Karaoke Country Revolution Review: Mamas Don't Let Your Gamers Grow Up to be Cowboys
game: CMT Presents Karaoke Country Revolution
review | 04/29/06 | Laurie Taylor
Gun isn\'t the only game out there that challenges you to cowboy up and show your stuff: CMT Presents Karaoke Country Revolution brings a bit of twang to the K-Rev formula. Featuring an armload of country hits (and not-so-hits), there\'s plenty of party-friendly play here, and the integration of the Eyetoy camera adds an eerie level of \"Wow, I\'m on CMT\" vibe to the experience. Scoot them boots over to Laurie\'s review for the complete rundown.
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The Revolution's Least Qualified Critic
game: Nintendo Revolution
editorial | 04/21/06 | Aaron Stanton
When Keita Takahashi, creator of Katamari Damacy, mentioned his dislike of Nintendo\'s controller emphasis in an interview with Gamesutra.com, it raised the eyebrow of at least one of our editors. Aaron Stanton takes a moment to reflect on the irony inherent in the maker of Katamari - a brilliant game with a terrible control scheme - criticizing Nintendo for paying too much attention to how a game should be interacted with. Takahashi has become known for holding himself separate from the rest of the video game industry, as well as being able to think outside the box, but there are some parts of Katamari that could have benefited from a little influence from the mainstream.
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Oblivion's Missing Physics
game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion\'s environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
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GF! Mailbag
editorial | 03/11/06 | Matt James
We felt so bad for Matt having to lug that big mailbag all the way up to the GF! Offices that we moved his desk into the basement where the mail drops directly. Then we forgot about him. As it turns out, Matt\'s been down there the whole time, trapped under a crate of old Atari Age magazines and sandwiched between a box of old toys and a broken Wizard of Wor machine. Aaron found Matt when he went down to fetch a couple old floppy disks we needed to shimmy up an uneven leg on our new company massage table. It was too late for Matt, but he was clutching this latest edition of the GF! Mailbag in one hand, and had used Legos to spell out something about how Jeremy still can\'t beat his Gamerscore. Click here for what may very well be Matt\'s last Mailbag ever (unless we\'re totally lying to you, which is also possible).
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Brand New Battlefield 2: Modern Combat for Xbox 360 Screens
game: Battlefield 2: Modern Combat
news | 01/29/06 | Shawn Rider
Electronic Arts is set to make Battlefield 2: Modern Combat into a \"cyberathletic\" quality title on the Xbox 360. Not only will all of the qualities gamers expect from the Battlefield franchise be there in spades, but complete Xbox Live support will enable robust player community features including built-in clan support, rankings, and deep stats tracking. EA dropped some brand new screens for us this weekend, so get the full overview of the game and some new eyecandy right here.
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Kodai Djinns Battle YoYo
game: Kodai Djinns
news | 01/03/06 | Shawn Rider
Kodai Djinns are a funky new battle yoyo toy that blends several of the most popular virtual creature fads. The yoyos are computerized and feature a few buttons and a tiny LCD screen. When you open your yoyo, a creature is born, based on the 12 signs of the Chinese Zodiac. Raise your creature by \"working out\" with the yoyo, and develop its skills and strengths. Eventually you will unlock solitaire minigames as well as the ability to battle other yoyos and connect to PCs for online battle gaming. Learn more right here.
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Xbox 360 Hacked Using PSP?
game: Xbox 360
news | 12/24/05 | Shawn Rider
OpenXbox360 has posted a link to a YouTube video that supposedly shows a regular, retail version of the Xbox 360 playing an unsigned, burned copy of Perfect Dark Zero by using a hack that involved running some program on the PSP. No details about the hack or methods involved are known so far, and the video could easily be a fake. But it\'s a slow news day here on Xmas Eve, and it\'s a curious video. Check out the video for yourself, as well as the post on OpenXbox360, and keep an eye on this as the story develops.
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AGSDE Expo Asia 2005: The PS3 Construction
feature | 12/23/05 | Aaron Stanton
The 4th Asian Game Show & Digital Entertainment Expo Asia 2005 in Hong Kong might not be showing off anything cool from Microsoft, but they\'ve certainly got something from Sony. GamesFirst editor Aaron Stanton takes a quick peek at the show floor the day before the expo opens to the public, and reports on the warm fuzzy feelings he got at seeing the PlayStation 3 logo being raised above Sony\'s booth. AGSDEE might not be as well known in the west as E3 or CES, but it\'s an opportunity to see hands-on what Sony plans to offer. You\'ll want to keep an eye open as the four day exposition kicks off.
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